Off Sight

Off Sight was my final year school project at Rubika Supinfogame.

I worked on it within a team of 7 students during 8 monthes or so, using Unity 3D.

Offsight is an adventure game taking place in a world where the concept of vision is shattered and depersonalized. Instead of seeing though their own eyes, people see the world through a massive network of fixed cameras, switching between different frames inside this split yet shared vision system.

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Patchwork Ballet

Patchwork Ballet is a mobile project we developped in only ten days with 10 students at Rubika Supinfogame.

It is a multiplayer party game where each player manipulates a single limb of a single dancer who has to perform complex and humoristic choreographies, requiring the players to cooperate and synchronise or wrestle over the tiny space of the phone/tablet screen to get the highest score.

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